I want to serialize an object to XML, but I don\'t want to save it on the disk. I want to hold it in a XElement variable (for using with LINQ), and then Deserialize back to
(Late answer)
Serialize:
var doc = new XDocument();
var xmlSerializer = new XmlSerializer(typeof(MyClass));
using (var writer = doc.CreateWriter())
{
xmlSerializer.Serialize(writer, obj);
}
// now you can use `doc`(XDocument) or `doc.Root` (XElement)
Deserialize:
MyClass obj;
using(var reader = doc.CreateReader())
{
obj = (MyClass)xmlSerializer.Deserialize(reader);
}