I\'ve read every single question about responsive sprites using css, I saw jsfiddle with working examples of responsive sprites, but I still cannot understand how to get the
From a large FE experience, I've developed responsive sprites framework that does not rely on background-image, but instead it uses "physical" image in a container that is scaled like original image/part of sprites. The problem with css bgd-img is calculating size and position and its often for css to "miss" pics possition for few pixels. Most of the browsers renders these values at 0.1px, but rounds it as well. So the precision is (about 1/2 of the px). This missmatch multiplies when you try to scale it (to make it responsive). - so dont be fooled by "responsive sprites" that rely on css background-image. They're just a bad and displaced display of sprites image you need. - The JavaScript (framework) is far more precisious - (1/100px), and its solid ground for responsive images - as you have 1/50 size to scale pics and not loose any pixel. I'm not advertising this, If anyone is interested - take a look at: responsive-sprites.com