I am trying to figure out how to use boost::graph to store some information. However, there is information I want tied to each vertex. Staring at the documentation for the l
I found the examples pretty useful. On windows it will be in your \Program Files\boost\boost_1_38\libs\graph\example directory.
kevin_bacon2.cpp uses vertex properties to store the names of actors.
Your vertex and edge properties can be stored in regular structs or classes.