I have an app where I have a UIImageView which displays main image and another UIImageView being used as a mask which shows a circle which is trans
Same code reused to play with Square, it may be helpful for other.
#import "ViewController.h"
@interface ViewController ()
@property (weak, nonatomic) IBOutlet UIImageView *imageView;
@property (nonatomic) CGFloat circleRadius;
@property (nonatomic) CGPoint circleCenter;
@property (nonatomic) CGRect frame;
@property (nonatomic, weak) CAShapeLayer *maskLayer;
@property (nonatomic, weak) CAShapeLayer *circleLayer;
@property (nonatomic, weak) UIPinchGestureRecognizer *pinch;
@property (nonatomic, weak) UIPanGestureRecognizer *pan;
@end
@implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad];
// create layer mask for the image
CAShapeLayer *maskLayer = [CAShapeLayer layer];
self.imageView.layer.mask = maskLayer;
self.maskLayer = maskLayer;
// create shape layer for circle we'll draw on top of image (the boundary of the circle)
CAShapeLayer *circleLayer = [CAShapeLayer layer];
circleLayer.lineWidth = 3.0;
circleLayer.fillColor = [[UIColor clearColor] CGColor];
circleLayer.strokeColor = [[UIColor blackColor] CGColor];
[self.imageView.layer addSublayer:circleLayer];
self.circleLayer = circleLayer;
// create circle path
[self updateCirclePathAtLocation:CGPointMake(self.view.bounds.size.width / 2.0, self.view.bounds.size.height / 2.0) radius:self.view.bounds.size.width * 0.30];
// create pan gesture
UIPanGestureRecognizer *pan = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(handlePan:)];
pan.delegate = self;
[self.imageView addGestureRecognizer:pan];
self.imageView.userInteractionEnabled = YES;
self.pan = pan;
// create pan gesture
UIPinchGestureRecognizer *pinch = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(handlePinch:)];
pinch.delegate = self;
[self.view addGestureRecognizer:pinch];
self.pinch = pinch;
}
- (void)updateCirclePathAtLocation:(CGPoint)location radius:(CGFloat)radius
{
self.circleCenter = location;
self.circleRadius = radius;
self.frame =CGRectMake(self.circleCenter.x/2, self.circleCenter.y/2, self.circleRadius, self.circleRadius);
UIBezierPath *path = [UIBezierPath bezierPathWithRoundedRect:self.frame cornerRadius:0];
// [path addArcWithCenter:self.circleCenter
// radius:self.circleRadius
// startAngle:0.0
// endAngle:M_PI * 2.0
// clockwise:YES];
self.maskLayer.path = [path CGPath];
self.circleLayer.path = [path CGPath];
}
- (IBAction)didTouchUpInsideSaveButton:(id)sender
{
NSString *documentsPath = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES)[0];
NSString *path = [documentsPath stringByAppendingPathComponent:@"image.png"];
CGFloat scale = [[self.imageView.window screen] scale];
CGRect frame = CGRectMake(self.frame.origin.x *scale,
self.frame.origin.y *scale,
self.frame.size.width*scale,
self.frame.size.width*scale);
// temporarily remove the circleLayer
CALayer *circleLayer = self.circleLayer;
[self.circleLayer removeFromSuperlayer];
// render the clipped image
UIGraphicsBeginImageContextWithOptions(self.imageView.frame.size, NO, 0.0);
CGContextRef context = UIGraphicsGetCurrentContext();
if ([self.imageView respondsToSelector:@selector(drawViewHierarchyInRect:afterScreenUpdates:)])
{
// if iOS 7, just draw it
[self.imageView drawViewHierarchyInRect:self.imageView.bounds afterScreenUpdates:YES];
}
else
{
// if pre iOS 7, manually clip it
CGContextAddRect(context, self.frame);
CGContextClip(context);
[self.imageView.layer renderInContext:context];
}
// capture the image and close the context
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
// add the circleLayer back
[self.imageView.layer addSublayer:circleLayer];
// crop the image
NSLog(@"circle fram %@",NSStringFromCGRect(frame));
NSLog(@"self fram %@",NSStringFromCGRect(self.frame));
CGImageRef imageRef = CGImageCreateWithImageInRect([image CGImage], frame);
UIImage *croppedImage = [UIImage imageWithCGImage:imageRef];
// save the image
NSData *data = UIImagePNGRepresentation(croppedImage);
[data writeToFile:path atomically:YES];
// tell the user we're done
[[[UIAlertView alloc] initWithTitle:nil message:@"Saved" delegate:nil cancelButtonTitle:nil otherButtonTitles:@"OK", nil] show];
}
#pragma mark - Gesture recognizers
- (void)handlePan:(UIPanGestureRecognizer *)gesture
{
static CGPoint oldCenter;
CGPoint tranlation = [gesture translationInView:gesture.view];
if (gesture.state == UIGestureRecognizerStateBegan)
{
oldCenter = self.circleCenter;
}
CGPoint newCenter = CGPointMake(oldCenter.x + tranlation.x, oldCenter.y + tranlation.y);
[self updateCirclePathAtLocation:newCenter radius:self.circleRadius];
}
- (void)handlePinch:(UIPinchGestureRecognizer *)gesture
{
static CGFloat oldRadius;
CGFloat scale = [gesture scale];
if (gesture.state == UIGestureRecognizerStateBegan)
{
oldRadius = self.circleRadius;
}
CGFloat newRadius = oldRadius * scale;
[self updateCirclePathAtLocation:self.circleCenter radius:newRadius];
}
#pragma mark - UIGestureRecognizerDelegate
- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer
{
if ((gestureRecognizer == self.pan && otherGestureRecognizer == self.pinch) ||
(gestureRecognizer == self.pinch && otherGestureRecognizer == self.pan))
{
return YES;
}
return NO;
}
@end