For some caching I\'m thinking of doing for an upcoming project, I\'ve been thinking about Java serialization. Namely, should it be used?
Now I\'ve previously writt
Here is the off the wall suggestion of the day :-) (you just tweaked something in my head that I now want to try)...
If you can go for the whole caching solution via this it might work: Project Darkstar. It is designed as very high performance game server, specifically so that reads are fast (so good for a cache). It has Java and C APIs so I believe (thought it has been a long time since I looked at it, and I wasn't thinking of this then) that you could save objects with Java and read them back in C and vice versa.
If nothing else it'll give you something to read up on today :-)