I\'m struggling to figure out what\'s wrong with this code snippet. This is currently working in Objective-C, but in Swift this just crashes on the first line of the method.
Well, I have done this way:
Steps for UITableView using Swift:
Now Swift code in ViewController.swift class:
class ViewController: UIViewController, UITableViewDelegate, UITableViewDataSource {
@IBOutlet weak var mTableView: UITableView!
var items: [String] = ["Item 1","Item 2","Item 3", "Item 4", "Item 5"]
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
self.mTableView.registerClass(UITableViewCell.self, forCellReuseIdentifier: "cell")
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return self.items.count;
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
var cell:UITableViewCell = self.mTableView.dequeueReusableCellWithIdentifier("cell") as! UITableViewCell
cell.textLabel?.text = self.items[indexPath.row]
println(self.items[indexPath.row])
return cell
}
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
println("You have selected cell #\(indexPath.row)!")
}
}
Now it's time to Run your program.
Done