What is the most efficient algorithm to achieve the following:
0010 0000 => 0000 0100
The conversion is from MSB->LSB to LSB->MSB. All bits
Well, this is basically the same as the first "reverse()" but it is 64 bit and only needs one immediate mask to be loaded from the instruction stream. GCC creates code without jumps, so this should be pretty fast.
#include
static unsigned long long swap64(unsigned long long val)
{
#define ZZZZ(x,s,m) (((x) >>(s)) & (m)) | (((x) & (m))<<(s));
/* val = (((val) >>16) & 0xFFFF0000FFFF) | (((val) & 0xFFFF0000FFFF)<<16); */
val = ZZZZ(val,32, 0x00000000FFFFFFFFull );
val = ZZZZ(val,16, 0x0000FFFF0000FFFFull );
val = ZZZZ(val,8, 0x00FF00FF00FF00FFull );
val = ZZZZ(val,4, 0x0F0F0F0F0F0F0F0Full );
val = ZZZZ(val,2, 0x3333333333333333ull );
val = ZZZZ(val,1, 0x5555555555555555ull );
return val;
#undef ZZZZ
}
int main(void)
{
unsigned long long val, aaaa[16] =
{ 0xfedcba9876543210,0xedcba9876543210f,0xdcba9876543210fe,0xcba9876543210fed
, 0xba9876543210fedc,0xa9876543210fedcb,0x9876543210fedcba,0x876543210fedcba9
, 0x76543210fedcba98,0x6543210fedcba987,0x543210fedcba9876,0x43210fedcba98765
, 0x3210fedcba987654,0x210fedcba9876543,0x10fedcba98765432,0x0fedcba987654321
};
unsigned iii;
for (iii=0; iii < 16; iii++) {
val = swap64 (aaaa[iii]);
printf("A[]=%016llX Sw=%016llx\n", aaaa[iii], val);
}
return 0;
}