This was an interview question to be coded in C++:
Write code for a vending machine: Start with a simple one where it just vends one type of item. So
#include
#include
using namespace std;
class State;
enum state{ON=0,OFF};
class Switch {
private:
State* offState;
State* onState;
State* currState;
public:
~Switch();
Switch();
void SetState(int st);
void on();
void off();
};
class State{
public:
State(){}
virtual void on(Switch* op){}
virtual void off(Switch* op){}
};
class OnState : public State{
public:
OnState(){
cout << "OnState State Initialized" << endl;
}
void on(Switch* op);
void off(Switch* op);
};
class OffState : public State{
public:
OffState(){
cout << "OffState State Initialized" << endl;
}
void on(Switch* op);
void off(Switch* op);
};
Switch::Switch(){
offState = new OffState();
onState = new OnState();
currState=offState;
}
Switch::~Switch(){
if(offState != NULL)
delete offState;
if(onState != NULL)
delete onState;
}
void Switch::SetState(int newState){
if(newState == ON)
{
currState = onState;
}
else if(newState == OFF)
{
currState = offState;
}
}
void Switch::on(){
currState->on(this);
}
void Switch::off(){
currState->off(this);
}
void OffState::on(Switch* op){
cout << "State transition from OFF to ON" << endl;
op->SetState(ON);
}
void OffState::off(Switch* op){
cout << "Already in OFF state" << endl;
}
void OnState::on(Switch* op){
cout << "Already in ON state" << endl;
}
void OnState::off(Switch* op){
cout << "State transition from ON to OFF" << endl;
op->SetState(OFF);
}
int main(){
Switch* swObj = new Switch();
int ch;
do{
switch(ch){
case 1: swObj->on();
break;
case 0: swObj->off();
break;
default : cout << "Invalid choice"<> ch;
}while(true);`enter code here`
delete swObj;
return 0;
}