Calculating frames per second in a game

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天命终不由人
天命终不由人 2020-12-04 05:10

What\'s a good algorithm for calculating frames per second in a game? I want to show it as a number in the corner of the screen. If I just look at how long it took to render

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  •  醉酒成梦
    2020-12-04 05:53

    Set counter to zero. Each time you draw a frame increment the counter. After each second print the counter. lather, rinse, repeat. If yo want extra credit, keep a running counter and divide by the total number of seconds for a running average.

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