I had opened an image using PIL, as
image = Image.open(\"SomeImage.png\")
Draw some text on it, as
draw = ImageDraw.Draw(i
You could use the fromstring() function from pygame.image. The following should work, according to the documentation:
image = Image.open("SomeImage.png")
draw = ImageDraw.Draw(image)
draw.text(Some parameters here)
mode = image.mode
size = image.size
data = image.tostring()
this_image = pygame.image.fromstring(data, size, mode)