Can someone tell me how can I slowdown the sprites appearance to create a more smooth animation? When I run the code it appears the last (27th) sprite in the JPanel. The ani
I have changed some sprite sheet coords because I could find a similar image, but it should give you the idea:
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.util.Timer;
import java.util.TimerTask;
import javax.imageio.ImageIO;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class Sprites extends JFrame {
public static void main(String[] args) {
JFrame frm1 = new JFrame();
frm1.setSize(400,400);
frm1.setLocationRelativeTo(null);
frm1.setResizable(false);
frm1.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
Painel1 pn1 = new Painel1();
frm1.getContentPane().add(pn1);
frm1.setVisible(true);
}
}
class Painel1 extends JPanel {
BufferedImage img;
Timer timer;
int i;
Image subSprite;
int[][] spriteSheetCoords = { { 8, 10, 119, 129 }, { 138, 10, 118, 130 }, { 267, 10, 118, 132 },
{ 402, 11, 113, 132 }, { 538, 12, 106, 134 }, { 671, 13, 103, 133 }, { 671, 12, 102, 132 },
{ 23, 161, 100, 134 }, { 157, 162, 96, 134 }, { 287, 159, 95, 135 }, { 418, 158, 95, 133 },
{ 545, 159, 99, 133 }, { 673, 159, 102, 134 }, { 550, 158, 108, 130 }, { 9, 309, 116, 126 },
{ 137, 309, 118, 127 }, { 274, 310, 110, 128 }, { 412, 311, 102, 129 }, { 541, 312, 103, 130 },
{ 671, 312, 104, 131 }, { 600, 312, 98, 132 }, { 29, 463, 94, 135 }, { 155, 462, 98, 135 },
{ 279, 461, 104, 135 }, { 409, 461, 106, 135 }, { 536, 461, 109, 135 }, { 662, 461, 112, 133 } };
public Painel1() {
setBackground(Color.yellow);
try
{
img = ImageIO.read(new File("images/ffffd.png"));
timer = new Timer();
timer.scheduleAtFixedRate(new TimerTask() {
@Override
public void run() {
subSprite = img.getSubimage(spriteSheetCoords[i][0], spriteSheetCoords[i][1], spriteSheetCoords[i][2],
spriteSheetCoords[i][3]);
i++;
repaint();
revalidate();
}
}, 500, 500);
}
catch (IOException e)
{
e.printStackTrace();
}
}
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
g.drawImage(subSprite, 140, 120, null);
}
}