How do you simulate Mouse Click in C#?

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长情又很酷
长情又很酷 2020-11-22 05:34

How do you simulate Mouse clicks in C# winforms applications?

7条回答
  •  迷失自我
    2020-11-22 06:24

    I have combined several sources to produce the code below, which I am currently using. I have also removed the Windows.Forms references so I can use it from console and WPF applications without additional references.

    using System;
    using System.Runtime.InteropServices;
    
    public class MouseOperations
    {
        [Flags]
        public enum MouseEventFlags
        {
            LeftDown = 0x00000002,
            LeftUp = 0x00000004,
            MiddleDown = 0x00000020,
            MiddleUp = 0x00000040,
            Move = 0x00000001,
            Absolute = 0x00008000,
            RightDown = 0x00000008,
            RightUp = 0x00000010
        }
    
        [DllImport("user32.dll", EntryPoint = "SetCursorPos")]
        [return: MarshalAs(UnmanagedType.Bool)]
        private static extern bool SetCursorPos(int x, int y);      
    
        [DllImport("user32.dll")]
        [return: MarshalAs(UnmanagedType.Bool)]
        private static extern bool GetCursorPos(out MousePoint lpMousePoint);
    
        [DllImport("user32.dll")]
        private static extern void mouse_event(int dwFlags, int dx, int dy, int dwData, int dwExtraInfo);
    
        public static void SetCursorPosition(int x, int y) 
        {
            SetCursorPos(x, y);
        }
    
        public static void SetCursorPosition(MousePoint point)
        {
            SetCursorPos(point.X, point.Y);
        }
    
        public static MousePoint GetCursorPosition()
        {
            MousePoint currentMousePoint;
            var gotPoint = GetCursorPos(out currentMousePoint);
            if (!gotPoint) { currentMousePoint = new MousePoint(0, 0); }
            return currentMousePoint;
        }
    
        public static void MouseEvent(MouseEventFlags value)
        {
            MousePoint position = GetCursorPosition();
    
            mouse_event
                ((int)value,
                 position.X,
                 position.Y,
                 0,
                 0)
                ;
        }
    
        [StructLayout(LayoutKind.Sequential)]
        public struct MousePoint
        {
            public int X;
            public int Y;
    
            public MousePoint(int x, int y)
            {
                X = x;
                Y = y;
            }
        }
    }
    

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