When I try to check for an internet connection on my iPhone I get a bunch of errors. Can anyone help me to fix this?
The code:
import Foundation
impo
here is the same code with accepted answer but I find it more useful for some cases to use closures
import SystemConfiguration
public class Reachability {
class func isConnectedToNetwork(isConnected : (Bool) -> ()) {
var zeroAddress = sockaddr_in(sin_len: 0, sin_family: 0, sin_port: 0, sin_addr: in_addr(s_addr: 0), sin_zero: (0, 0, 0, 0, 0, 0, 0, 0))
zeroAddress.sin_len = UInt8(MemoryLayout.size(ofValue: zeroAddress))
zeroAddress.sin_family = sa_family_t(AF_INET)
let defaultRouteReachability = withUnsafePointer(to: &zeroAddress) {
$0.withMemoryRebound(to: sockaddr.self, capacity: 1) {zeroSockAddress in
SCNetworkReachabilityCreateWithAddress(nil, zeroSockAddress)
}
}
var flags: SCNetworkReachabilityFlags = SCNetworkReachabilityFlags(rawValue: 0)
if SCNetworkReachabilityGetFlags(defaultRouteReachability!, &flags) == false {
isConnected(false)
}
/* Only Working for WIFI
let isReachable = flags == .reachable
let needsConnection = flags == .connectionRequired
return isReachable && !needsConnection
*/
// Working for Cellular and WIFI
let isReachable = (flags.rawValue & UInt32(kSCNetworkFlagsReachable)) != 0
let needsConnection = (flags.rawValue & UInt32(kSCNetworkFlagsConnectionRequired)) != 0
let ret = (isReachable && !needsConnection)
isConnected(ret)
}
}
and here is how to use it:
Reachability.isConnectedToNetwork { (isConnected) in
if isConnected {
//We have internet connection | get data from server
} else {
//We don't have internet connection | load from database
}
}