I have an unmanaged C++ DLL that I have wrapped with a simple C interface so I can call PInvoke on it from C#. Here is an example method in the C wrapper:
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You are going to have to rewrite your getMyString function for the reasons mentioned in Hans Passant's answer.
You need to have the C# code pass a buffer in to your C++ code. That way the your code (ok, the CLR Marshaller) controls the lifetime of the buffer and you don't get into any undefined behavior.
Below is an implementation:
C++
void getMyString(wchar_t *str, int len)
{
wcscpy_s(str, len, someWideString.c_str());
}
C#
[DllImport( "my.dll", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Unicode )]
private static extern void GetMyString(StringBuffer str, int len);
public string GetMyStringMarshal()
{
StringBuffer buffer = new StringBuffer(255);
GetMyString(buffer, buffer.Capacity);
return buffer.ToString();
}