I have a console app in which I want to give the user x seconds to respond to the prompt. If no input is made after a certain period of time, program logic should
Here is a solution that uses Console.KeyAvailable. These are blocking calls, but it should be fairly trivial to call them asynchronously via the TPL if desired. I used the standard cancellation mechanisms to make it easy to wire in with the Task Asynchronous Pattern and all that good stuff.
public static class ConsoleEx
{
public static string ReadLine(TimeSpan timeout)
{
var cts = new CancellationTokenSource();
return ReadLine(timeout, cts.Token);
}
public static string ReadLine(TimeSpan timeout, CancellationToken cancellation)
{
string line = "";
DateTime latest = DateTime.UtcNow.Add(timeout);
do
{
cancellation.ThrowIfCancellationRequested();
if (Console.KeyAvailable)
{
ConsoleKeyInfo cki = Console.ReadKey();
if (cki.Key == ConsoleKey.Enter)
{
return line;
}
else
{
line += cki.KeyChar;
}
}
Thread.Sleep(1);
}
while (DateTime.UtcNow < latest);
return null;
}
}
There are some disadvantages with this.
ReadLine provides (up/down arrow scrolling, etc.).