I have a handler that I am using as follows:
handler.postDelayed(Play, 1000);
when my application onPause() is called before this is done,
You need to subclass Handler and implement pause/resume methods as follows (then just call handler.pause() when you want to pause message handling, and call handler.resume() when you want to restart it):
class MyHandler extends Handler {
Stack s = new Stack();
boolean is_paused = false;
public synchronized void pause() {
is_paused = true;
}
public synchronized void resume() {
is_paused = false;
while (!s.empty()) {
sendMessageAtFrontOfQueue(s.pop());
}
}
@Override
public void handleMessage(Message msg) {
if (is_paused) {
s.push(Message.obtain(msg));
return;
}else{
super.handleMessage(msg);
// otherwise handle message as normal
// ...
}
}
//...
}