Thread-safe in delphi

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一向 2020-12-03 09:19

I have to modify and change some visual components in a thread and as you know it\'s not safe to doing this.

My question is how to write a completely thread-

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  •  悲&欢浪女
    2020-12-03 09:33

    Writing a thread safe code in Delphi involves the basic care you would have in any other language, which means to deal with race conditions. A race condition happens when different threads access the same data. A good way to deal with that is to declare an instance of TCriticalSection and wrap the dangerous code in it.

    The code below shows a getter and a setter of a property that, by hypotesis, has a race condition.

    constructor TMyThread.Create;
    begin
      CriticalX := TCriticalSection.Create;
    end;
    
    destructor TMyThread.Destroy; override;
    begin
      FreeAndNil(CriticalX);
    end;
    
    function TMyThread.GetX: string;
    begin
      CriticalX.Enter;
      try
        Result := FX;
      finally
        CriticalX.Leave;
      end;
    end;
    
    procedure TMyThread.SetX(const value: string);
    begin
      CriticalX.Enter;
      try
        FX := Value;
      finally
        CriticalX.Leave;
      end;
    end;
    

    Notice the use of a single instance of TCriticalSection (CriticalX) to serialize the access to the data member FX.

    However, with Delphi you have an aditional consideration! VCL is not thread safe, so in order to avoid VCL race conditions, any operation that results in screen changing must run in the main thread. You get that by calling such a code inside a Synchronize method. Considering the class above, you should do something like this:

    procedure TMyThread.ShowX;
    begin
      Synchronize(SyncShowX);
    end;
    
    procedure TMyThread.SyncShowX;
    begin
      ShowMessage(IntToStr(FX));
    end;
    

    If you have Delphi 2010 or later, there is an easier way that makes use of anonymous methods:

    procedure TMyThread.ShowX;
    begin
      Synchronize(procedure begin
        ShowMessage(IntToStr(FX));
      end);
    end;
    

    I hope this helps!

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