I am rendering an interpolation curve thusly:
e.Graphics.DrawLines(new Pen(Color.Red), _interpolationPoints.ToArray());
which sometimes thr
I've not heard of specific limits for DrawLines() or any other GDI drawing function. Why don't you use e.ClipRectangle as a constraint?
Drawing points outside the visible region is not needed anyway. Just make sure that only lines are discarded that have both points outside.