Is the conditional operator slow?

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广开言路
广开言路 2020-12-03 06:59

I was looking at some code with a huge switch statement and an if-else statement on each case and instantly felt the urge to optimize. As a good developer always should do I

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  •  鱼传尺愫
    2020-12-03 07:34

    I would be curious to know if you are testing this with a Debug or Release build. If it is a debug build, then the difference could quite likely be a difference due to the LACK of low-level optimizations that the compiler adds when you use Release mode (or manually disable debug mode and enable compiler optimizations.)

    I would expect with optimizations on, however, that the ternary operator is either the same speed or a bit faster than the if/else statement, while the dictionary lookup is slowest. Here are my results, 10 million warm-up iterations followed by 10 million timed, for each:

    DEBUG MODE

       If/Else: 00:00:00.7211259
       Ternary: 00:00:00.7923924
    Dictionary: 00:00:02.3319567
    

    RELEASE MODE

       If/Else: 00:00:00.5217478
       Ternary: 00:00:00.5050474
    Dictionary: 00:00:02.7389423
    

    I think it is interesting to note here that before optimizations were enabled, ternary computation was slower than if/else, while after, it was faster.

    EDIT:

    After a bit more testing, in a practical sense, there is little to no difference between if/else and ternary. While the ternary code results in smaller IL, they perform pretty much the same as each other. In a dozen different tests with a release mode binary, the if/else and ternary results were either identical, or off by a fraction of a millisecond for 10,000,000 iterations. Sometimes if/else was slightly faster, sometimes ternary was, but in all practicality, they perform the same.

    Dictionary performs significantly worse, on the other hand. When it comes to these kinds of optimizations, I would not waste my time choosing between if/else and ternary if the code already exists. However, if you currently have a dictionary implementation, I would definitely refactor it to use a more efficient approach, and improve your performance by some 400% (for the given function, anyway.)

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