Is there a way to make a SKScene\'s background transparent and present that scene over another one seeing thru the transparency.
The idea is to have the background o
swift 3
@IBOutlet var gameScene: SKView!
func setupGameScene(){
if let scene = SKScene(fileNamed: "GameScene") {
scene.scaleMode = .aspectFill
scene.backgroundColor = .clear
gameScene.presentScene(scene)
gameScene.allowsTransparency = true
gameScene.ignoresSiblingOrder = true
gameScene.showsFPS = true
gameScene.showsNodeCount = true
}
}