I need to generate random numbers within a specified interval, [max;min].
Also, the random numbers should be uniformly distributed over the interval, not located to
The solution given by man 3 rand for a number between 1 and 10 inclusive is:
j = 1 + (int) (10.0 * (rand() / (RAND_MAX + 1.0)));
In your case, it would be:
j = min + (int) ((max-min+1) * (rand() / (RAND_MAX + 1.0)));
Of course, this is not perfect randomness or uniformity as some other messages are pointing out, but this is enough for most cases.