When I visually scale an image, Firefox 3 blurs it. Firefox 2 and other browsers don\'t, which is the behavior I expect. This is especially lame for creating a web based gam
I actually prefer the way FF does it since it uses interpolation when scaling images, in most cases this makes the images look much better than they would in IE. However I guess there can be cases where it's not good, like when using sprites.
I don't think there's a way to get around it though.