I cant figure out how to get lua to do any common timing tricks, such as
sleep - stop all action on thread
pause/wait - don\'t go on to the
If you happen to use LuaSocket in your project, or just have it installed and don't mind to use it, you can use the socket.sleep(time) function which sleeps for a given amount of time (in seconds).
This works both on Windows and Unix, and you do not have to compile additional modules.
I should add that the function supports fractional seconds as a parameter, i.e. socket.sleep(0.5) will sleep half a second. It uses Sleep() on Windows and nanosleep() elsewhere, so you may have issues with Windows accuracy when time gets too low.