Xcode 4.3.2, issue with running on simulator

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南旧
南旧 2020-12-03 01:16

I have been having this weird problem with Xcode 4.3.2, of course after the recent update.

After successfully building and running on the simulator several times, xc

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  •  青春惊慌失措
    2020-12-03 01:20

    Besides a restart, there is one other way I've managed to get around this:

    Let's say your app hangs, go to the targets selector in the top of the Xcode window and change your sim target to a new SDK (or if you don't have another SDK, change it to a universal app and run on the opposite device simulator).

    Then, when your app loads on the new device/OS completely, quit the sim, change your targets back, et voilà!

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