I\'m using Pygame/SDL\'s joystick module to get input from a gamepad. Every time I call its get_hat() method it prints to the console. This is problematic since
Here's the relevant block of code from joystick.c (via SVN at http://svn.seul.org/viewcvs/viewvc.cgi/trunk/src/joystick.c?view=markup&revision=2652&root=PyGame)
value = SDL_JoystickGetHat (joy, _index);
#ifdef DEBUG
printf("SDL_JoystickGetHat value:%d:\n", value);
#endif
if (value & SDL_HAT_UP) {
Looks like a problem with having debugging turned on.