What is the difference between setImageBitmap and setImageDrawable?
I have an image which I would like to set dynamically from file. The tu
public void setImageBitmap(Bitmap bm) {
// if this is used frequently, may handle bitmaps explicitly
// to reduce the intermediate drawable object
setImageDrawable(new BitmapDrawable(mContext.getResources(), bm));
}
maybe the difference is the mContext.getResources(), from mContext.getResources() can get the density of the divice, so the display on sceen is different