How do you get the text of a TextView to be Justified (with text flush on the left- and right- hand sides)?
I found a possible solution here, but it do
Here's how I did it, I think the most elegant way I could. With this solution, the only things you need to do in your layouts are:
xmlns declarationTextViews source text namespace from android to your new namespaceTextViews with x.y.z.JustifiedTextViewHere's the code. Works perfectly fine on my phones (Galaxy Nexus Android 4.0.2, Galaxy Teos Android 2.1). Feel free, of course, to replace my package name with yours.
/assets/justified_textview.css:
body {
font-size: 1.0em;
color: rgb(180,180,180);
text-align: justify;
}
@media screen and (-webkit-device-pixel-ratio: 1.5) {
/* CSS for high-density screens */
body {
font-size: 1.05em;
}
}
@media screen and (-webkit-device-pixel-ratio: 2.0) {
/* CSS for extra high-density screens */
body {
font-size: 1.1em;
}
}
/res/values/attrs.xml:
/res/layout/test.xml:
/src/net/bicou/myapp/widget/JustifiedTextView.java:
package net.bicou.myapp.widget;
import net.bicou.myapp.R;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Color;
import android.util.AttributeSet;
import android.util.TypedValue;
import android.view.View;
import android.webkit.WebView;
public class JustifiedTextView extends WebView {
public JustifiedTextView(final Context context) {
this(context, null, 0);
}
public JustifiedTextView(final Context context, final AttributeSet attrs) {
this(context, attrs, 0);
}
public JustifiedTextView(final Context context, final AttributeSet attrs, final int defStyle) {
super(context, attrs, defStyle);
if (attrs != null) {
final TypedValue tv = new TypedValue();
final TypedArray ta = context.obtainStyledAttributes(attrs, R.styleable.JustifiedTextView, defStyle, 0);
if (ta != null) {
ta.getValue(R.styleable.JustifiedTextView_text, tv);
if (tv.resourceId > 0) {
final String text = context.getString(tv.resourceId).replace("\n", "
");
loadDataWithBaseURL("file:///android_asset/",
"" +
"" +
"" + text + "",
"text/html", "UTF8", null);
setTransparentBackground();
}
}
}
}
public void setTransparentBackground() {
try {
setLayerType(View.LAYER_TYPE_SOFTWARE, null);
} catch (final NoSuchMethodError e) {
}
setBackgroundColor(Color.TRANSPARENT);
setBackgroundDrawable(null);
setBackgroundResource(0);
}
}
We need to set the rendering to software in order to get transparent background on Android 3+. Hence the try-catch for older versions of Android.
Hope this helps!
PS: please not that it might be useful to add this to your whole activity on Android 3+ in order to get the expected behavior:
android:hardwareAccelerated="false"