I have a touch event exception that is causing my game to crash on tablets (or more specifically, honeycomb)... My game works fine on my phone and I haven\'t heard of this h
My problem was that it was actually calling event.getX(1) when there wasn't actually two ids. So I made sure that there were two ids with event.getPointerCount() >= 2 and it now works. Maybe you'll have the same luck!