How do you enable vertical sync?
Is it something simple like glEnable(GL_VSYNC)? (though there\'s no such thing as GL_VSYNC or anything like it in the o
((BOOL(WINAPI*)(int))wglGetProcAddress("wglSwapIntervalEXT"))(1);
google: wglSwapIntervalEXT
https://www.khronos.org/opengl/wiki/Swap_Interval
"wglSwapIntervalEXT(1) is used to enable vsync; wglSwapIntervalEXT(0) to disable vsync."
"A swap interval of 1 tells the GPU to wait for one v-blank before swapping the front and back buffers. A swap interval of 0 specifies that the GPU should never wait for v-blanks"