Why are bitwise shifts (<< and>>) used for cout and cin?

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眼角桃花
眼角桃花 2020-12-02 16:16

Question is in the title really; I\'m sure there is something logical, but for now I\'m stumped!

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  •  無奈伤痛
    2020-12-02 17:03

    According to §8.3.1 of The Design and Evolution of C++:

    The idea of providing an output operator rather than a named output function was suggested by Doug McIlroy by analogy with the I/O redirection operators in the UNIX shell (>, >>, |, etc.)

    [...]

    Several operators were considered for input and output operations: the assignment operator was a candidate for both input and output, but it binds the wrong way. That is cout=a=b would be interpreted as cout=(a=b), and most people seemed to prefer the input operator to be different from the output operator. The operators < and > were tried, but the meanings "less than" and "greater than" were so firmly implanted in people's minds that the new I/O statements were for all practical purposes unreadable (this does not appear to be the case for << and >>). Apart from that, '<' is just above ',' on most keyboards, and people were writing expressions like this:

    cout < x , y, z;
    

    It is not easy to give good error messages for this.

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