I want to put a sharpen filter on an image. I have found a web with short tutorial. I tried to do it in C# so here is my code. Anyway, I tried to find out why it is not work
I combined niaher's and David's answer and fixed the "bias" property. Now you can pass a "strength" between 0.0 and 1.0 to the Sharpen() function.
///
/// Sharpens the specified image.
///
/// The image.
/// The strength between 0.0 and 1.0.
///
public static Bitmap Sharpen(Image image, double strength)
{
using (var bitmap = image as Bitmap)
{
if (bitmap != null)
{
var sharpenImage = bitmap.Clone() as Bitmap;
int width = image.Width;
int height = image.Height;
// Create sharpening filter.
const int filterWidth = 5;
const int filterHeight = 5;
var filter = new double[,]
{
{-1, -1, -1, -1, -1},
{-1, 2, 2, 2, -1},
{-1, 2, 16, 2, -1},
{-1, 2, 2, 2, -1},
{-1, -1, -1, -1, -1}
};
double bias = 1.0 - strength;
double factor = strength/16.0;
var result = new Color[image.Width,image.Height];
// Lock image bits for read/write.
if (sharpenImage != null)
{
BitmapData pbits = sharpenImage.LockBits(new Rectangle(0, 0, width, height),
ImageLockMode.ReadWrite,
PixelFormat.Format24bppRgb);
// Declare an array to hold the bytes of the bitmap.
int bytes = pbits.Stride*height;
var rgbValues = new byte[bytes];
// Copy the RGB values into the array.
Marshal.Copy(pbits.Scan0, rgbValues, 0, bytes);
int rgb;
// Fill the color array with the new sharpened color values.
for (int x = 0; x < width; ++x)
{
for (int y = 0; y < height; ++y)
{
double red = 0.0, green = 0.0, blue = 0.0;
for (int filterX = 0; filterX < filterWidth; filterX++)
{
for (int filterY = 0; filterY < filterHeight; filterY++)
{
int imageX = (x - filterWidth/2 + filterX + width)%width;
int imageY = (y - filterHeight/2 + filterY + height)%height;
rgb = imageY*pbits.Stride + 3*imageX;
red += rgbValues[rgb + 2]*filter[filterX, filterY];
green += rgbValues[rgb + 1]*filter[filterX, filterY];
blue += rgbValues[rgb + 0]*filter[filterX, filterY];
}
rgb = y*pbits.Stride + 3*x;
int r = Math.Min(Math.Max((int) (factor*red + (bias*rgbValues[rgb + 2])), 0), 255);
int g = Math.Min(Math.Max((int) (factor*green + (bias*rgbValues[rgb + 1])), 0), 255);
int b = Math.Min(Math.Max((int) (factor*blue + (bias*rgbValues[rgb + 0])), 0), 255);
result[x, y] = Color.FromArgb(r, g, b);
}
}
}
// Update the image with the sharpened pixels.
for (int x = 0; x < width; ++x)
{
for (int y = 0; y < height; ++y)
{
rgb = y*pbits.Stride + 3*x;
rgbValues[rgb + 2] = result[x, y].R;
rgbValues[rgb + 1] = result[x, y].G;
rgbValues[rgb + 0] = result[x, y].B;
}
}
// Copy the RGB values back to the bitmap.
Marshal.Copy(rgbValues, 0, pbits.Scan0, bytes);
// Release image bits.
sharpenImage.UnlockBits(pbits);
}
return sharpenImage;
}
}
return null;
}