When updating to Xcode 10, iOS static library target fails to build. Way how I am trying to build it is following:
xcodebuild -target TargetName -configurati
Use this script it will it is working fine with new build system
# Step 1 search RECURSION and if detected stop "*/
if [ "true" == ${ALREADYINVOKED:-false} ]
then
echo "RECURSION: Detected, stopping"
else
export ALREADYINVOKED="true"
UNIVERSAL_OUTPUTFOLDER=${BUILD_DIR}/${CONFIGURATION}-universal
# Step 2. Build Device and Simulator versions
xcodebuild -target logger ONLY_ACTIVE_ARCH=NO -configuration ${CONFIGURATION} -sdk iphoneos BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}"
xcodebuild -target logger-configuration ${CONFIGURATION} -sdk iphonesimulator -arch i386 -arch x86_64 BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}"
# make sure the output directory exists
mkdir -p "${UNIVERSAL_OUTPUTFOLDER}"
# Step 3. Create universal binary file using lipo
lipo -create -output "${UNIVERSAL_OUTPUTFOLDER}/lib${PROJECT_NAME}universal.a" "${BUILD_DIR}/${CONFIGURATION}-iphoneos/lib${PROJECT_NAME}.a" "${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/lib${PROJECT_NAME}.a"
# Last touch. copy the header files. Just for convenience
cp -R "${BUILD_DIR}/${CONFIGURATION}-iphoneos/include" "${UNIVERSAL_OUTPUTFOLDER}/"
fi
before Xcode 10 build system uses single thread, but in Xcode 10 usees new build system with multiple threads, so every time you run your build Xcode run button this script
xcodebuild -target logger ONLY_ACTIVE_ARCH=NO -configuration ${CONFIGURATION} -sdk iphoneos BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}".
will call one more time for build so on, that will create RECURSION
Don't forgot to end you Script With (fi) its end of IF condition
Step 1 is to Detect RECURSION and stop them