Can anyone tell me how to hook/overlay a DirectX game in C#?
I\'ve tried getting a fullscreen C# window to overlap a game, however it wont. After researching a littl
Since you don't have direct DirectX Access from C# this may be tricky.
From my limited understanding of the concept:
DirectX Hooks consist of attaching to a DirectX Context and manipulating it, this may/may not require messing with another program's memory, something that's best suited to C/C++
I may be wrong though, however this is an advanced topic and my gut tells me you may have issues under .NET