Our app crashed in iOS 9 which upload to App Store by Xcode 10 GM Seed. It\'s running perfectly when using XCode 10 GM Debug Or Archive To Ad_Hoc. Here\'s some call stack.>
Edit 4: From the Xcode 10.2 beta release notes:
Resolved an issue that affected app compatibility with iOS 9.0, 9.1, and 9.2 when distributing an app for local or enterprise distribution. App asset catalogs built using Xcode 10 with a deployment target of iOS 9.0, 9.1 or 9.2 produced content incompatible with the runtimes of those iOS versions when distributed using local or enterprise distribution. Rebuilding the app with Xcode 10.2 resolves this issue. (46893768, 44535967)
Edit 3: From the revised Xcode 10.1 release notes:
Asset Catalog
Known Issues
Apps that contain asset catalogs built using Xcode 10 or later with a deployment target set to iOS 9.0, 9.1 or 9.2 produce content incompatible with the runtimes of those iOS versions. (44535967, 45723580, 45723189)
The issue remains.