I was really excited to see iOS 6 supports the Web Audio API, since we make HTML5 games. However, I cannot get iOS 6 to play any sound at all using the Web Audio API with e
Update: iOS still requires a user input to play sound (No sound on iOS 6 Web Audio API)
I was previously stuck with web audio on iOS web. And to make things worse, it needs to work on android and other desktop platform. This post is one of those posts that I read and found no immediate answers.
Until I found howler.js.
This is the solution for cross-platform web audio solution: