To make sure the resources are correctly disposed, you need to both implement IDisposable
and call Dispose
in the destructor(finalizer).
class Foo : IDisposable
{
private bool m_disposed = false;
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
~Foo()
{
Dispose(false);
}
protected void Dispose(bool disposing)
{
if (!m_disposed)
{
if (disposing)
{
//release managed resources
}
//release unmanaged resources
m_disposed = true;
}
}
}