every introduction and sample that I can find seems to use GLUT or some other framework to \"initialize\" OpenGL. Is there a way of initializing OpenGL with just what is av
Here's a basic and good introduction to how you initialize OpenGL (assuming windows) without using GLUT:
Init OpenGL without GLUT
As Luke said, if you dont want to use GLUT, you need specific information about the operating system you are developing on. Using GLUT will make your code easier to port.