In Go, how do you create the instance of an object from its type at run time? I suppose you would also need to get the actual type
of the object first too?
You don't need reflect
and you can do this easy with factory pattern if they share the same interface:
package main
import (
"fmt"
)
// Interface common for all classes
type MainInterface interface {
GetId() string
}
// First type of object
type FirstType struct {
Id string
}
func (ft *FirstType) GetId() string {
return ft.Id
}
// FirstType factory
func InitializeFirstType(id string) MainInterface {
return &FirstType{Id: id}
}
// Second type of object
type SecondType struct {
Id string
}
func (st *SecondType) GetId() string {
return st.Id
}
// SecondType factory
func InitializeSecondType(id string) MainInterface {
return &SecondType{Id: id}
}
func main() {
// Map of strings to factories
classes := map[string]func(string) MainInterface{
"first": InitializeFirstType,
"second": InitializeSecondType,
}
// Create a new FirstType object with value of 10 using the factory
newObject := classes["first"]("10")
// Show that we have the object correctly created
fmt.Printf("%v\n", newObject.GetId())
// Create a new SecondType object with value of 20 using the factory
newObject2 := classes["second"]("20")
// Show that we have the object correctly created
fmt.Printf("%v\n", newObject2.GetId())
}