Take a look at the following program:
class Test
{
List myList = new List();
public void TestMethod()
{
myList.Add
While I agree with what everyone has said above. I have a different take on this code. Basically you're assigning the new list to the local variable myList not the global. if you change the signature of ChangeList(List myList) to private void ChangeList() you'll see the output of 3, 4.
Here's my reasoning... Even though list is passed by reference, think of it as passing a pointer variable by value When you call ChangeList(myList) you're passing the pointer to (Global)myList. Now this is stored in the (local)myList variable. So now your (local)myList and (global)myList are pointing to the same list. Now you do a sort => it works because (local)myList is referencing the original (global)myList Next you create a new list and assign the pointer to that your (local)myList. But as soon as the function exits the (local)myList variable is destroyed. HTH
class Test
{
List myList = new List();
public void TestMethod()
{
myList.Add(100);
myList.Add(50);
myList.Add(10);
ChangeList();
foreach (int i in myList)
{
Console.WriteLine(i);
}
}
private void ChangeList()
{
myList.Sort();
List myList2 = new List();
myList2.Add(3);
myList2.Add(4);
myList = myList2;
}
}