I saw a custom asset bundle in an iOS project I evaluated, so at least I know it\'s possible.
My issue is that I\'m using a CATiledLayer with about 22,000 tiles for
Creating a loadable bundle project is just like creating an application—you just need to pick the appropriate project template. To create a loadable bundle project, perform the following steps:
Build and run, in Xcode you will see the bundle file in your Products folder of Project Navigator. Right-click the bundle and select "Show in Finder".