Can someone briefly explain on HOW and WHEN to use a ThreadFactory? An example with and without using ThreadFactory might be really helpful to understand the differences.
Here's one possible usage:
Assume you have an ExecutorService which executes your Runnable tasks in a multithreaded fashion, and once in a while a thread dies from an uncaught exception. Let's also assume that you want to log all of these exceptions. ThreadFactory solves this problem by allowing you to define a uniform logger for uncaught exceptions in the Runnable that the thread was executing:
ExecutorService executor = Executors.newSingleThreadExecutor(new LoggingThreadFactory());
executor.submit(new Runnable() {
@Override
public void run() {
someObject.someMethodThatThrowsRuntimeException();
}
});
LoggingThreadFactory can be implemented like this one:
public class LoggingThreadFactory implements ThreadFactory
{
@Override
public Thread newThread(Runnable r)
{
Thread t = new Thread(r);
t.setUncaughtExceptionHandler(new Thread.UncaughtExceptionHandler()
{
@Override
public void uncaughtException(Thread t, Throwable e)
{
LoggerFactory.getLogger(t.getName()).error(e.getMessage(), e);
}
});
return t;
}
}
The ThreadFactory interface is a flexible interface that allows the programmer to handle uncaught exceptions as shown above, but also allows much more control over the creation details of a Thread (like defining a pattern for the thread name) making it quite useful for debugging purposes and production environments alike.