What is a good random number generator to use for a game in C++?
My considerations are:
You know what? Forgive me if you think this answer completely sucks... But I've been (for god only knows what reason...) using DateTime.Now.Milliseconds
as a way to get a random number. I know it's not completely random, but it appears to be...
I just couldn't be bothered typing so much JUST to get a random number! :P