I downloaded Xcode 6 GM and submitted two Swift apps to the app store today. Both passed all pre-upload verification and all the other stuff they had to pass and were succe
If you are using CocoaPods and your app is set to use arm64 only (i.e. there is only arm64 in your project's info.plist)
UIRequiredDeviceCapabilities
arm64
then you can try adding the following script in your Podfile to solve this issue.
post_install do |installer|
installer.pods_project.targets.each do |target|
target.build_configurations.each do |config|
config.build_settings['ENABLE_BITCODE'] = 'NO'
config.build_settings['ARCHS'] = 'arm64'
end
end
end
AND
set all your projects' targets (not the targets in Pods) to arm64 only
CocoaPods Github issue reference