Any difference between “await Task.Run(); return;” and “return Task.Run()”?

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日久生厌
日久生厌 2020-11-22 01:59

Is there any conceptual difference between the following two pieces of code:

async Task TestAsync() 
{
    await Task.Run(() => DoSomeWork());
}
         


        
4条回答
  •  予麋鹿
    予麋鹿 (楼主)
    2020-11-22 02:59

    One major difference is in exception propagation. An exception, thrown inside an async Task method, gets stored in the returned Task object and remains dormant until the task gets observed via await task, task.Wait(), task.Result or task.GetAwaiter().GetResult(). It is propagated this way even if thrown from the synchronous part of the async method.

    Consider the following code, where OneTestAsync and AnotherTestAsync behave quite differently:

    static async Task OneTestAsync(int n)
    {
        await Task.Delay(n);
    }
    
    static Task AnotherTestAsync(int n)
    {
        return Task.Delay(n);
    }
    
    // call DoTestAsync with either OneTestAsync or AnotherTestAsync as whatTest
    static void DoTestAsync(Func whatTest, int n)
    {
        Task task = null;
        try
        {
            // start the task
            task = whatTest(n);
    
            // do some other stuff, 
            // while the task is pending
            Console.Write("Press enter to continue");
            Console.ReadLine();
            task.Wait();
        }
        catch (Exception ex)
        {
            Console.Write("Error: " + ex.Message);
        }
    }
    

    If I call DoTestAsync(OneTestAsync, -2), it produces the following output:

    Press enter to continue
    Error: One or more errors occurred.await Task.Delay
    Error: 2nd
    

    Note, I had to press Enter to see it.

    Now, if I call DoTestAsync(AnotherTestAsync, -2), the code workflow inside DoTestAsync is quite different, and so is the output. This time, I wasn't asked to press Enter:

    Error: The value needs to be either -1 (signifying an infinite timeout), 0 or a positive integer.
    Parameter name: millisecondsDelayError: 1st
    

    In both cases Task.Delay(-2) throws at the beginning, while validating its parameters. This might be a made-up scenario, but in theory Task.Delay(1000) may throw too, e.g., when the underlying system timer API fails.

    On a side note, the error propagation logic is yet different for async void methods (as opposed to async Task methods). An exception raised inside an async void method will be immediately re-thrown on the the current thread's synchronization context (via SynchronizationContext.Post), if the current thread has one (SynchronizationContext.Current != null). Otherwise, it will be re-thrown via ThreadPool.QueueUserWorkItem). The caller doesn't have a chance to handle this exception on the same stack frame.

    I posted some more details about TPL exception handling behaviour here and here.


    Q: Is it possible to mimic the exception propagation behavior of async methods for non-async Task-based methods, so that the latter doesn't throw on the same stack frame?

    A: If really needed, then yes, there is a trick for that:

    // async
    async Task MethodAsync(int arg)
    {
        if (arg < 0)
            throw new ArgumentException("arg");
        // ...
        return 42 + arg;
    }
    
    // non-async
    Task MethodAsync(int arg)
    {
        var task = new Task(() => 
        {
            if (arg < 0)
                throw new ArgumentException("arg");
            // ...
            return 42 + arg;
        });
    
        task.RunSynchronously(TaskScheduler.Default);
        return task;
    }
    

    Note however, under certain conditions (like when it's too deep on the stack), RunSynchronously could still execute asynchronously.


    Another notable difference is that the async/await version is more prone to dead-locking on a non-default synchronization context. E.g., the following will dead-lock in a WinForms or WPF application:

    static async Task TestAsync()
    {
        await Task.Delay(1000);
    }
    
    void Form_Load(object sender, EventArgs e)
    {
        TestAsync().Wait(); // dead-lock here
    }
    

    Change it to a non-async version and it won't dead-lock:

    Task TestAsync() 
    {
        return Task.Delay(1000);
    }
    

    The nature of the dead-lock is well explained by Stephen Cleary in his blog.

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