I\'m working on a card game, and currently have a good foundation but I\'m running into an error when I run it in eclipse. I\'m also using slick 2d.
Here is the erro
This happened to me once, and I couldn't figure out what to do until I realized I was calling the image loader before OpenGL had initialized. Make sure that you aren't defining any variables with an image loader in the constructor(or any other method called) before OpenGL inits(what I did).
Are you defining a Card class before OpenGL is initialized?
Hope this helps.