Work in C#, want to reduce if else series, entity have two property FromServiceID and ToServiceID ,suppose my ServiceClass instanc
Maybe this is an overkill, but you can create a class for each one of your cases that inherits from a common interface (let's call it ICommon) that exposes a common method for each case (in your case a Create method) and then inject that interface in the constructor of ServiceClass.
Then when you want to use ServiceClass, you will have to provide an actual implementation of ICommon (one of the classes you extracted from each case) and finally you only have to call entity.Create.
I believe this is the strategy pattern, that in summary says that you should extract an algorithm in a different class under a common interface.
Finally, this refactoring will reduce the cyclotomic complexity of your code (this mainly means that you reduce the branching on your code) which always a good thing.