(In short: main()\'s WaitForSingleObject hangs in the program below).
I\'m trying to write a piece of code that dispatches threads and waits for them to finish befor
Here is a practical solution.
I wanted my main program to use threads (then using more than one core) to munch jobs and wait for all the threads to complete before resuming and doing other stuff. I did not want to let the threads die and create new ones because that's slow. In my question, I was trying to do that by suspending the threads, which seemed natural. But as nobugz pointed out, "Thou canst control threading with Suspend/ReleaseThread()".
The solution involves semaphores like the one I was using to control the threads. Actually one more semaphore is used to control the main thread. Now I have one semaphore per thread to control the threads and one semaphore to control the main.
Here is the solution:
#include
#include
#include
#include
#define TRY 500000
#define LOOP 100
HANDLE *ids;
HANDLE *semaphores;
HANDLE allThreadsSemaphore;
DWORD WINAPI Count(__in LPVOID lpParameter)
{
float x = 1.0f;
while(1)
{
WaitForSingleObject(semaphores[(int)lpParameter],INFINITE);
for (int i=1 ; i