android soundpool heapsize overflow

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梦如初夏
梦如初夏 2020-12-01 22:16

I get this error hundreds of times when I run in Debug, it doesn\'t seem to affect the program, but how do I get rid of it?

I know it can be traced back to the Sound

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  •  [愿得一人]
    2020-12-01 23:01

    SoundPool is hard code the buffer size as 1M for all loaded file. So you probably will get 'heap size overflow' error when you load too much files into SoundPool. I also have this issue on a game project that will load game sound FX into SoundPool and the solution is as follow:

    1. Play long/large background music in MediaPlayer.
    2. Play short sound files in multi SoundPool instances to prevent the heap error. The sample code for multi SoundPools:

    
     /**
      * Multi SoundPool to prevent memory error.
      */
    public class SoundPools {

    private static final String TAG = "SoundPools"; private static final int MAX_STREAMS_PER_POOL = 15; private List containers; public SoundPools() { containers = Collections.synchronizedList(new ArrayList()); } public void loadSound(Context context, String id, String file) { Log.d(TAG, "SouldPools load sound " + file); try { for (SoundPoolContainer container : containers) { if (container.contains(id)) { return; } } for (SoundPoolContainer container : containers) { if (!container.isFull()) { container.load(context, id, file); return; } } SoundPoolContainer container = new SoundPoolContainer(); containers.add(container); container.load(context, id, file); } catch (Exception e) { Log.w(TAG, "Load sound error", e); } } public void playSound(Context context, String id, String file) { Log.d(TAG, "SouldPools play sound " + file); try { for (SoundPoolContainer container : containers) { if (container.contains(id)) { container.play(context, id, file); return; } } for (SoundPoolContainer container : containers) { if (!container.isFull()) { container.play(context, id, file); return; } } SoundPoolContainer container = new SoundPoolContainer(); containers.add(container); container.play(context, id, file); } catch (Exception e) { Log.w(TAG, "Play sound error", e); } } public void onPause() { for (SoundPoolContainer container : containers) { container.onPause(); } } public void onResume() { for (SoundPoolContainer container : containers) { container.onResume(); } } private static class SoundPoolContainer { SoundPool soundPool; Map soundMap; AtomicInteger size; public SoundPoolContainer() { this.soundPool = new SoundPool(MAX_STREAMS_PER_POOL, android.media.AudioManager.STREAM_MUSIC, 0); this.soundMap = new ConcurrentHashMap(MAX_STREAMS_PER_POOL); this.size = new AtomicInteger(0); } public void load(Context context, String id, String file) { try { this.size.incrementAndGet(); soundMap.put(id, soundPool.load(context.getAssets().openFd(file), 1)); } catch (Exception e) { this.size.decrementAndGet(); Log.w(TAG, "Load sound error", e); } } public void play(Context context, String id, String file) { android.media.AudioManager audioManager = (android.media.AudioManager) context .getSystemService(Context.AUDIO_SERVICE); final int streamVolume = audioManager.getStreamVolume(android.media.AudioManager.STREAM_MUSIC); Integer soundId = soundMap.get(id); if (soundId == null) { soundPool.setOnLoadCompleteListener(new SoundPool.OnLoadCompleteListener() { @Override public void onLoadComplete(SoundPool soundPool, int sampleId, int status) { soundPool.play(sampleId, streamVolume, streamVolume, 1, 0, 1f); } }); try { this.size.incrementAndGet(); soundPool.load(context.getAssets().openFd(file), 1); } catch (IOException e) { this.size.decrementAndGet(); Log.w(TAG, "Load/Play sound error", e); } } else { try { soundPool.play(soundId, streamVolume, streamVolume, 1, 0, 1f); } catch (Exception e) { Log.w(TAG, "Play sound error", e); } } } public boolean contains(String id) { return soundMap.containsKey(id); } public boolean isFull() { return this.size.get() >= MAX_STREAMS_PER_POOL; } public void onPause() { try { soundPool.autoPause(); } catch (Exception e) { Log.w(TAG, "Pause SoundPool error", e); } } public void onResume() { try { soundPool.autoResume(); } catch (Exception e) { Log.w(TAG, "Resume SoundPool error", e); } } } }

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