I have an interface with two buttons that pop and return true or false, like so:
onPressed: () => Navigator.pop(context, false)
I need t
Return data from a screen
You can do this with the Navigator.pop() method using the following steps:
The home screen displays a button. When tapped, it launches the selection screen.
class HomeScreen extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Returning Data Demo'),
),
// Create the SelectionButton widget in the next step.
body: Center(child: SelectionButton()),
);
}
}
Now, create the SelectionButton, which does the following:
class SelectionButton extends StatelessWidget {
@override
Widget build(BuildContext context) {
return RaisedButton(
onPressed: () {
_navigateAndDisplaySelection(context);
},
child: Text('Pick an option, any option!'),
);
}
// A method that launches the SelectionScreen and awaits the
// result from Navigator.pop.
_navigateAndDisplaySelection(BuildContext context) async {
// Navigator.push returns a Future that completes after calling
// Navigator.pop on the Selection Screen.
final result = await Navigator.push(
context,
// Create the SelectionScreen in the next step.
MaterialPageRoute(builder: (context) => SelectionScreen()),
);
}
}
Now, build a selection screen that contains two buttons. When a user taps a button, that app closes the selection screen and lets the home screen know which button was tapped.
This step defines the UI. The next step adds code to return data.
class SelectionScreen extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Pick an option'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Padding(
padding: const EdgeInsets.all(8.0),
child: RaisedButton(
onPressed: () {
// Pop here with "Yep"...
},
child: Text('Yep!'),
),
),
Padding(
padding: const EdgeInsets.all(8.0),
child: RaisedButton(
onPressed: () {
// Pop here with "Nope"
},
child: Text('Nope.'),
),
)
],
),
),
);
}
}
When a button is tapped, close the selection screenNow, update the onPressed() callback for both of the buttons. To return data to the first screen, use the Navigator.pop() method, which accepts an optional second argument called result. Any result is returned to the Future in the SelectionButton.
RaisedButton(
onPressed: () {
// The Yep button returns "Yep!" as the result.
Navigator.pop(context, 'Yep!');
},
child: Text('Yep!'),
);
Now that you’re launching a selection screen and awaiting the result, you’ll want to do something with the information that’s returned.
In this case, show a snackbar displaying the result by using the _navigateAndDisplaySelection() method in SelectionButton:
_navigateAndDisplaySelection(BuildContext context) async {
final result = await Navigator.push(
context,
MaterialPageRoute(builder: (context) => SelectionScreen()),
);
// After the Selection Screen returns a result, hide any previous snackbars
// and show the new result.
Scaffold.of(context)
..removeCurrentSnackBar()
..showSnackBar(SnackBar(content: Text("$result")));
}
Interactive example
class SelectionButton extends StatelessWidget {
@override
Widget build(BuildContext context) {
return RaisedButton(
onPressed: () {
_navigateAndDisplaySelection(context);
},
child: Text('Pick an option, any option!'),
);
}
// A method that launches the SelectionScreen and awaits the result from
// Navigator.pop.
_navigateAndDisplaySelection(BuildContext context) async {
// Navigator.push returns a Future that completes after calling
// Navigator.pop on the Selection Screen.
final result = await Navigator.push(
context,
MaterialPageRoute(builder: (context) => SelectionScreen()),
);
// After the Selection Screen returns a result, hide any previous snackbars
// and show the new result.
Scaffold.of(context)
..removeCurrentSnackBar()
..showSnackBar(SnackBar(content: Text("$result")));
}
}
class SelectionScreen extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Pick an option'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Padding(
padding: const EdgeInsets.all(8.0),
child: RaisedButton(
onPressed: () {
// Close the screen and return "Yep!" as the result.
Navigator.pop(context, 'Yep!');
},
child: Text('Yep!'),
),
),
Padding(
padding: const EdgeInsets.all(8.0),
child: RaisedButton(
onPressed: () {
// Close the screen and return "Nope!" as the result.
Navigator.pop(context, 'Nope.');
},
child: Text('Nope.'),
),
)
],
),
),
);
}
}
Doc : Return data from a screen