As a C# developer I\'m used to running through constructors:
class Test {
public Test() {
DoSomething();
In C++11, a constructor can call another constructor overload:
class Foo {
int d;
public:
Foo (int i) : d(i) {}
Foo () : Foo(42) {} //New to C++11
};
Additionally, members can be initialized like this as well.
class Foo {
int d = 5;
public:
Foo (int i) : d(i) {}
};
This should eliminate the need to create the initialization helper method. And it is still recommended not calling any virtual functions in the constructors or destructors to avoid using any members that might not be initialized.